So today we are showing off our final version of broken today! it has been a interesting week. We had problems early in the week with the art and collision but kriz hammered that out in one night. Seth finished up the gui for us while Morgan got the score board and scoring system done. I got in a most the audio into the game however we weren’t given one of our personalities audio files so before next week they will pass us off the music for the rebel and I’ll place it into a rebel character prefab. I did see an interesting thing while adding in audio… the code I was using was the same script I created, from a tutorial video and forum readings I found, and when I put the script to get an end level script the audio would be skipped over. If I commented out the restart or next level code the audio played so my code worked and it is because of this I didn’t add in end level sound. I wanted our game to work and not sacrifice functionality. We are also talking about where we want to go with broken next semester with Broken!